Unity/UnityEditor

[Unity/UnityEditor] Handles.Label Background

sorry0101 2024. 7. 16. 12:31
GUIStyle style = new GUIStyle();
style.normal = new GUIStyleState();
style.normal.background = Texture2D.whiteTexture;
Handles.Label(pos, "text", style);

 

참고

[1] https://discussions.unity.com/t/can-i-set-a-solid-background-for-a-gui-label/217763/3

[2] https://docs.unity3d.com/ScriptReference/GUIStyleState.html